SubPrime Delivery DEMO
HUGE THANKS TO MASTER CANNOLI
FOR THE NAME OF THE GAME AND CREATING THE BACKGROUNDS! :D
This Game Was Made in 72 Hours (3 Days) For The Wowie 4.0 Jam!
Theme: "Collaborate with AI"
https://itch.io/jam/wowie-jam-4/rate/1668419
Overall SubPrime Delivery Ended Up Ranking in 2nd Place!
You Play The Newer Version of The Game Here!
HOW TO PLAY
Hold Left Click on a Block to Drag It
Release Left Click to Drop The Block
Right Click to Delete a Block
Press Enter to Toggle Game Modes
Use WASD to The Camera in Long Levels
Press F to Enter Fullscreen
Press R to Reset Level
you'll need to drag and drop many different types of blocks to help the robot maneuver the level and once the robot collides with one of those blocks it will do a action based of of the block so if its a jump block it will jump, if its a flip block reverse the direction its going in and so on
this game can be quite challenging at times, so you might need to think the outside box!
you can also put blocks on top of each other to make them like chain reactions so like putting flip block on top of a jump block is very good for small vertical spaces
STORY
In 2069 Robots are Now Delivering Packages! :O
But Thanks to The News It's Revealed to Be That Their AI is Actually
Super Dumb...
You've Already Bought a Package and You Want to Make Sure That You Actually Get Your Package So You've Hacked Their Company to Ensure You Get Your Package
sorry if the game seems unbalanced or unfinished I didn't realize that my first day of school on started August 15 and I really wanted to get this game done because I haven't made a new game in ages so I stayed up really late to ensure I finished it
this game was made in around 2 days for the WOWIE Jam 4.0 with barely any sleep lol
SOUNDTRACK
Chillwave Nightdrive - Assemble Mode By Bogart VGM
http://opengameart.org/content/chillwave-nightdrive
SuperHero (Adventure Theme) - Action Mode by Cleyton Kauffman
https://opengameart.org/content/adventure-theme
I couldn't find the end theme...
Status | Prototype |
Platforms | HTML5 |
Authors | RECRAFTED STUDIOS, Master Cannoli |
Genre | Puzzle, Strategy |
Made with | Piskel, Pyxel Edit, Construct, Aseprite |
Tags | 2D, Automation, Level Editor, Pixel Art, Puzzle-Platformer, Robots |
Average session | About a half-hour |
Comments
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Package, and Barrier especially could've been easier to spot. i couldn't beat level 4, i got stuck at the end with only 1 jump and a speed boost.